I do plan on checking the others eventually but it's not a priority), Solitude and Temple Frescoes 2019 (only for specific versions), Tamrielic Culture (mulitple ones, but we haven't explicitly checked all of them. Patch notes in the download. [Mod Update] Immersive Armors Retexture and Mesh Fixes SE Press J to jump to the feed. - [FOMOD] Radio buttons should FINALLY be picking correctly if you don't have given mods installed. Gardden wrote: Hey! - [FOMOD] Should now auto-select most installed mods in the Miscellaneous tab. Full credit to sialivi for Blowing in the Wind. Compatibility patch for Greater Skaal Village. Only update when starting a new game. I did this a while ago, and no one who was testing SAID anything was looking wrong. New patch not guaranteed to work with old version, - [Angelines Aromatics - SFCO] Updated for SFCO v2.0. Fixes navmesh and clipping balcony behind the Greathall in Skaal Village. Required for the main. :). Make sure to load patch below SPO. This pretty much forces all JK Skyrim users to use alternatives - ELFX or Tamriel Master Lights, but they don't look exactly well with Lux (for interiors). Skyrim will only allow so many lights to be on in a cell at one time, this is a limitation of the game engine. Old version of patch for older SFCO available in old files still. These patches contain no direct assets, only edits to references and navmeshes. JK's Skyrim - Farmhouse Chimneys Patch 390 JK's Angeline's Aromatics 391 JK's Arcadia's Cauldron 392 JK's Arnleif and Sons Trading Company . Some things may change but the vast majority of what is seen here will always be the same. I have installed both the main patch and the holidays patch. - [Bannered Mare - ICAIO] Updated cell settings, forwarded Bannered Mare's new navmesh as it includes a new floor, - [Bannered Mare - SPO] Updated cell settings, - [Bannered Mare - ELFX] Updated cell settings, redid some lighting stuff which should remove flicker without torch usage or something, - [Bannered Mare - SFCO] Updated cell settings, - [Blue Palace - Extravagant Blue Palace] Update for some missing stuff provided by Titansbane, - [Kynareth - ICAIO] One final tweak to a couple markers, [Kynareth - ICAIO] A couple quick CR things that were missed, - [New Patch] Temple of Kynareth - BGCollectables, - [New Patch] Temple of Kynareth - Cheesemod, - [New Patch] Temple of Kynareth - Easierriders Dungeon Pack, - [New Patch] Temple of Kynareth - Emfy Cleric, - [New Patch] Temple of Kynareth - Immersive Citizens, - [New Patch] Temple of Kynareth - Konahrik Accoutrements, - [New Patch] Temple of Kynareth - Oblivion Artifacts, - [New Patch] Temple of Kynareth - Solitude and Temple Frescoes, - [Understone Keep - ELFX] Fixed a couple floating lanterns, - [Bee and Barb - Keep it Clean] Fixed navmesh forwarding, - [New Patch] Bee and Barb - Dawn of Skyrim, - [New Patch] Temple of Dibella - New Dibella Statues, - [New Patch] Understone Keep - Additional Hearthfire Dolls, - [New Patch] Temple of Dibella - Relighting Skyrim, - [New Patch] Blue Palace - Animated Armory, - [New Patch] Mistveil Keep - Animated Armory, - [New Patch] Silver-Blood Inn - The Brotherhood of Old, - [New Patch] Understone Keep - ELFX Fixes, - [Winking Skeever - ELFX] Previous patch assumed load order, added CR so it's load order agnostic, - [Bee and Barb - Keep it Clean] Updated to work with newly added bath in Bee and Barb. A compatibility patch that fixes clipping, minimizes shadow pop in, eliminates unnecessary lighting, and improves overall lighting aesthetic while using both ELFX Exteriors and JK's Skyrim without reverting back to vanilla lighting. I'm using Realistic Lighting Overhaul and am thinking about installing JK's Skyrim all in one, with the JK's No Lights patch that I'm assuming is necessary. Old version of patch for older SFCO available in old files still. Redid some lighting outside of Katla's Farm. Seems to be completely working on my end, just has one additional step now. 108 6c Landscape For Grass Mods JK'S Skyrim.esp 254 FE e Qw_PANNPCs_ICoWinterhold Patch.esp 109 6d CWIELnFXSEPatch.esp 110 6e SFCO - Immersive College of Winterhold Patch.esp . Old version of patch for older SFCO available in old files still. New patch not guaranteed to work with old version, - [Silver-Blood Inn - SFCO] Updated for SFCO v2.0. The only one patch, the built in one requires JK Skyrim vanilla lights variant, which is pretty sad. - [FOMOD] Warning page now loads as the first one and prevents further installation without reading (or at least checking) provided information. Combos with COTN Morthal, Winterhold Restored, TGToI, Capital Whiterun, TGCoW v4, COTN Falkreath+TGCoF, TGCoDB. Open console and click on it. Old version of patch for older SFCO available in old files still. Fixes clipping trees and hanging lanterns in Windhelm and Morthal. Corrected an Object Bounds wild edit on one record and packaged the assets in a BSA. Holidays patch to fix clipping decorations during festivities (mostly in Markarth and Riften) and add decorations to JKs buildings and structures. - [Dragonsreach - AI Overhaul] Updated for AI Overhaul version 1.6, - [FOMOD Fix] Warmaiden's ELFX was installing the wrong file - Dragonsreach instead of Warmaiden, - [New Patch] Sleeping Giant Inn - Cheesemod, - [New Patch] Replacer for existing Warmaiden's - ELFX patch, - [New Patches] Cheesemod patches for JKs Dragonsreach and JKs Arcadia's, - [New Patch] Dragonsreach - Populated Cities and Towns, - [New Patch] Sleeping Giant - Populated Cities and Towns, - [FOMOD Change] Compressed images to reduce file size, - [New Patch] JK's Sleeping Giant Inn - Immersive Citizens Patch - shifts a few markers to prevent furniture clipping/creeping. JK's Whiterun Patch SSE.esp 147 93 Darzak.esp 148 94 HottIldari.esp 149 95 TSebonywarrior.esp 150 96 Tel Mithryn Prison.esp 151 97 Map Markers Complete.esp . Fixes clipping to the entrances in Solitude and Winterhold. Fixed an oversight in Dawnstar where there were conflicting light sources at Beitild's house. Adjusts position of fallen log in Rorikstead. Old version of patch for older SFCO available in old files still. JK's Skyrim - No Lights Patch 330 JK's Sleeping Giant Inn 331 JK's Silver-Blood Inn 332 JK's Temple of Dibella 333 JK's Temple of Kynareth . Old version of patch for older SFCO available in old files still. Fixes minor clipping, improved NPC pathing and adds laundry to JKS buildings and Skaal Village. File is .esp/ESL Flagged. - [Ragged Flagon - ELFX] Missed two CR which weren't load-order agnostic. 3DNPC is named 3DNPC and I'm too lazy to write that one as Interesting NPCs since that'd require an alphabetization change, too :P, - [Ragged Flagon - OTG] Cleaned patch which had a few ITMs, - [Understone Keep - ELFX] Resolved flickering issues, missing light added, introduced two new light types, - [White Phial - Embers XD] Shifts one missed fire to better match/not float, - [New Patch] Palace of the Kings - Embers XD, - [New Patch] Silver-Blood Inn - Embers XD, - [New Patch] Understone Keep - Embers XD, - [New Patch] Sleeping Giant Inn - Embers XD, - [New Patch] Elgrim's Elixirs - Embers XD, - [New Patch] Understone Keep - Morrowloot Miscellania, - [New Patch] Understone Keep - Morrowloot Ultimate, - [New Patch] Understone Keep - Cheesemod, - [New Patch] Understone Keep - Immersive Wenches, - [New Patch] Understone Keep - Skyrim Underground, - [FOMOD] Corrected autodetection conditions for Sadris Used Wares - SFCO patches, - [New Patch] - Elgrims Elixirs - Bee and Barb (moved from JK's Elgrims Elixirs page), - [New Patch] - JKs Understone Keep - Tree patch, - [New Patch] - JKs Understone Keep - Zulfardin, - [JKs Blue Palace - LoS II - TML Patch] File cleaned of wild edits and ITMs, - [FOMOD] Corrected dependencies for Riverwood Trader - SFCO patch, - [FOMOD] Changed autodetection conditions for Sadris Used Wares - SFCO patches, - [New Patch] Angeline Aromatics - ELFX (moved from JK's Angeline Aromatics page with change of filename for consistency with rest of the collection), - [New Patch] The Bannered Mare - ELFX (moved from JK's Bannered Mare page with change of filename for consistency with rest of the collection), - [New Patch] The Bannered Mare - Skyrim Project Optimization (moved from JK's Bannered Mare page with change of filename for consistency with rest of the collection), - [New Patch] Dragonsreach - Palaces and Castles Enhanced (moved from JK's Dragonsreach page), - [New Patch] Radiant Raiment - ELFX (moved from JK's Radiant Raiment page with change of filename for consistency with rest of the collection), - [New Patch] Riverwood Trader - BGCollectables, - [New Patch] Riverwood Trader - Immersive Citizens, - [New Patch] Riverwood Trader - Snazzy Furniture and Clutter Overhaul, - [New Patch] Sadris Used Wares - ELFX (moved from JK's Sadris Used Wares page with change of filename for consistency with rest of the collection), - [New Patch] Sleeping Giant Inn - ELFX (moved from JK's Sleeping Giant Inn page), - [New Patch] Sleeping Giant Inn - M'rissi, - [New Patch] Understone Keep - ELFX Enhancer, - [New Patch] White Phial - ELFX (moved from JK's White Phial page with change of filename for consistency with rest of the collection), - [New Patch] Winking Skeever - Alternate Start mods (moved from JK's Winking Skeever page with change of filename for consistency with rest of the collection), - [FOMOD Fix] Corrected wrong file dependencies for JK's White Phial patches, - [New Patch] JK's Dragonsreach - Leviathan Axe - Dwemer Artifacts SE, - [New Patch] JK's Understone Keep - Guards Armor Replacer SSE, - [New Patch] JK's Understone Keep - Palaces and Castles Enhanced SSE, - [New Patch] New Gnisis Cornerclub - Alternate Start and Skyrim Underground, - [New Patch] Understone Keep - AI Overhaul, - [New Patch] Understone Keep - Amulets of Skyrim, - [New Patch] Understone Keep - Immersive Citizens, - [New Patch] Understone Keep - Leviathan Axe - Dwemer Artifacts, - [New Patch] Understone Keep - Mystic Condenser, - [New Patch] New Gnisis Cornerclub - Alternate Start, - [FOMOD] Fixed Celes Rogue Armor patch for Ragged Flagon not chosing by default if mod is present, - [FOMOD] Prevent the Hag's Cure tab from appearing if it's not active, - [New Patch] Arnleif - New Treasure Hunt, - [New Patch] Blue Palace - Extravagant Interiors. Install hundreds of mods with the click of a button. New patch not guaranteed to work with old version, - [Dragonsreach - SFCO] Updated for SFCO v2.0. This is more common with mods that increase lighting (like house mods or lighting mods) The first video might be demonstrating that, or it may be the specific settings of your . Altered and removed torches outside Windhelm when walking down to the docks. When using these modes together, you can sort the modes as above, and distinguish them well (((press check/Don't press check))) (Great City of JK's North - Patch) and (Lux, Lux Via, Lux Orbis) are a mess because they don't have compatible patches yet, but they look better in this order. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Patch notes in the download. Fixed the Skyforge area by removing unnecessary lighting which completely fixed the shadow pop in on the Skyforge statue. Compatibility patch for Thunderchild. The powerful open-source mod manager from Nexus Mods. File is .esp/ESL Flagged. Official release and no longer in beta. Patch notes in the download. Old version of patch for older SFCO available in old files still. Temporary workaround is to include every tab, but it should only auto-check for ones you have installed. New patch not guaranteed to work with old version, - [Winking Skeever - Immersive Citizens - SFCO] Updated for SFCO v2.0. t_krrptd 5 yr. ago Probably from another mod. JK's Skyrim Overhauls - Turkish Translation, JK's Skyrim by Jkrojmal and Teabag86 - German Translation, JK's Skyrim - Traditional Chinese Translation, JK's Skyrim Simplified Chinese Translation, JK's Skyrim - Traducao Portugues Brasil - PTBR. Log in to view your list of favourite games. Old version of patch for older SFCO available in old files still. A compatibility patch that fixes clipping, minimizes shadow pop in, eliminates unnecessary lighting, and improves overall lighting aesthetic while using both ELFX Exteriors and JK's Skyrim without reverting back to vanilla lighting. - [New Patch] Ragged Flagon - AI Overhaul, - [New Patch] Ragged Flagon - Celes Rogue, - [New Patch] Ragged Flagon - Opulent Thieves Guild, - [FOMOD] Fixed the correct plugin getting selected on some navmesh options on the Elgrims Elixirs tab, - [New Patch] Bee and Barb - Keep it Clean, - [New Patch] Bee and Barb - Elgrims Elixirs - Skyrim Underground - Brotherhood of Old, - [New Patch] Bee and Barb - Elgrims Elixirs - Skyrim Underground, - [New Patch] Bee and Barb - Elgrims Elixirs - Brotherhood of Old, - [New Patch] Elgrims Elixirs - Cheesemod, - [New Patch] Elgrims Elixirs - Skyrim Underground - Brotherhood of Old, - [New Patch] Elgrims Elixirs - Skyrim Underground, - [New Patch] Elgrims Elixirs - The Brotherhood of Old, - [FOMOD] Fix some capitalization errors in selection of mods, - [New Patch] Bee and Barb - Helgen Reborn, - [New Patch] Bee and Barb - Immersive Wenches, - [New Patch] Bee and Barb - Skyrim Underground, - [New Patch] Bee and Barb - Skyrim Underground - The Brotherhood of Old, - [New Patch] Bee and Barb - The Brotherhood of Old, - [New Patch] Palace of the Kings - ELFX Enhancer, - [New Patch] Palace of the Kings - ELFX Hardcore, - [New Patch] Blue Palace - JK's Skyrim - LOTD, - [New Patch] Blue Palace - Enhanced Solitude - LOTD, - [New Patch] Blue Palace - Solitude Skyway - LOTD, - [New Patch] Blue Palace - JK's Skyrim - LOTD - Solitude Skyway, - [New Patch] Blue Palace - Enhanced Solitude - LOTD - Solitude Skyway, - [FOMOD] Wasn't correctly installing PotK - SPO patch, - [FOMOD] Fixing Palace of the Kings tab from appearing when not active, - [New Patch] Palace of the Kings - BGCollectables, - [New Patch] Palace of the Kings - Cheesemod, - [New Patch] Palace of the Kings - Cloaks, - [New Patch] Palace of the Kings - EasierRiders, - [New Patch] Palace of the Kings - Guard Armor Replacer, - [New Patch] Palace of the Kings - PCE - ELFX, - [New Patch] Palace of the Kings - PCE - Sewers, - [New Patch] Palace of the Kings - Sewers, - [New Patch] Palace of the Kings - Ursine, - [New Patch] Palace of the Kings - USSEP.
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